A physical AI studio

Building the Pipeline For Its Own Mythology

The human stays human.
The world becomes anything.

Real performers, captured in 3D.

Worlds generated by physics-trained AI.

Our pipeline is the integration that makes the two meet — an active layer between live human performance and AI-generated worlds, built by filmmakers, on real productions, for real frames.

Best-in-class layers, joined into a single production workflow.

  • 4D Gaussian Splat Volumetric capture of the performance. The actor preserved as living spatial data, not a flat plate.
  • Unreal Engine Camera-controlled staging. Real-time scene building with cinematic discipline.
  • OpenUSD The connective layer that carries scene data across capture, staging, and generation.
  • NVIDIA Cosmos Transfer Physics-correct world generation. Photoreal environments rendered from structured inputs.

Infinite Canvas builds the integration between these layers and the filmmakers who use them.

  • Elijah Allan-Blitz Founder
  • Logan Lemmon Pipeline Lead
  • Nevan Donahue Strategic Advisor
Infinite Canvas Productions Inc.
Malibu, California
support@infinitecanvas.com